So it's weekend, and I think I need to take a break from writing code and research on the latest tech. I need something that causes my curiosity to run wild, but not something that's related to work. So I decided to play Skyrim... again. However, I had to reinstall because I uninstalled it recently. I have to go through it all that painstaking installation and customization again. So so why not make a post instead and not forget?
The Target Machine
To get a baseline of where I'm at, my machine is an Acer Travelmate X483 which is a mid-range travel notebook as well as my work notebook. Definitely not for gaming. It packs an Intel Core i5-3337U clocking which maxes out at 2.7Ghz. It has been upgraded to 10GB DDR3 RAM, a 250GB SSD which should speed up or, if not, totally avoid swapping totally. This allows it to carry heavier textures as well as decrease load times. The machine is also outfitted with half-inch high rubber feet since without it, the underside is just a few millimeters off the table.
With all that flare, it doesn't have dedicated graphics. I have to pull it off using the integrated Intel HD 4000.
To begin, the setup I have is a near-vanilla Skyrim. That means it only has performance tweaks, bugfixes, patches, and minor beautification mods to remove the oddities from the game. Other than that, it's just your regular Skyrim, lore and gameplay preserved. The setup is recommended for low and midrange machines, casual gamers.
I'm using the latest Skyrim which at the moment of writing, is 220.127.116.11.8 and has all 3 DLCs installed (Dragonborn, Dawnguard and Hearthfire). Official or cracked doesn't matter. I use a cracked version for this demo, and a friend uses the Steam version. Mods work on both, though they're not guaranteed to work on the cracked version.
Note that I didn't include the high-resolution DLC in the setup. That's because one of the texture mods listed that will be listed later already contains the high-resolution textures, albeit optimized.
Know the Enemy
There are 2 things that would cause Skyrim to just fail miserably: memory available and processing power. If you have low memory, your system will tend to swap memory to the harddrive. Drive operations are one of the slowest operations in your PC, and you'd want to avoid that. Next is processing power. Skyrim is a "living game". The characters go about their lives, there's complex weather systems, heavy use of physics and animation.
If you have a GPU, that's good as the graphics are moved out of the game processing. Otherwise, without a GPU, it will fall back to the CPU. There it will start to choke the game because the graphics is now competing in processing time. Same goes for graphics memory. Dedicated memory is accessed faster than general-purpose memory.
Generally its better hardware, better performance. But the perfectionist in me just doesn't dig the concept of horizontal scaling. At work, I still feel discomfort when they try to patch up bad code work with faster hardware. So in this case, I'm not throwing in better hardware. I'm improving the game system instead by optimizing resources and processing requirements of the game.
The following tools will make it possible to mod properly mod Skyrim without all the manual effort. SKSE extends the papyrus game scripting engine, while Nexus Mod Manager and BOSS will manage your mods and mod load order, respectively. The configurator and monitor will allow you to tweak and monitor Skyrim to your liking. With these installed, everything's just clicks away.
- Skyrim Script Extender (SKSE)
- Register at Nexus Mods
- Nexus Mod Manager (NMM)
- Skyrim Configurator
- Skyrim Performance Monitor
Patches, Bugfixes and Normalization
The following mods are bugfixes and patches that are needed to fix the remaining bugs in Skyrim. These range from texture fixes, to scripting and even quest progression. You wouldn't want to play a quest only to find out that it's broken midway.
- Unofficial Skyrim Patch
- Unofficial Dawnguard Patch
- Unofficial Hearthfire Patch
- Unofficial Dragonborn Patch
- Auto Unequip Ammo
- Cicero Distance Fix
- Jiubs Opus Quest Markers
- Dawnguard Gauntlets Fix
- Dawnguard Lava Imagespace Fix
- Dawnguard Terrain Object Normal Map Hi-Res Fixed and Improved
- Double Cursor Fix
- Esbern Voice Fix
- Eyebrow Specularity Fix
- Missing in Action - General Tullius Now Gives The Imperial Order
- Grass and Ground Fixes
- Heddic Volunnar - The Volunruud Genealogist
- Invisibility and Muffle Fix - Download ghostly invisibility and no muffle effect.
- Invisibility and Underwater Eyes Mesh Fix
- Nightingale Portal
- No More Blocky Faces
- No More Ugly Bronze Shine
- No Stretching - Download the UKSP-compatible package.
- Orc Female Idle Fix
- Potema Crash Fix
- ShowRaceMenu Precache Killer
- Soul Trap Hit Effect Fix
- Stable uGridsToLoad
- Stones of Barenziah Quest Markers
- Summerset Shadows Quest Fix
- Sunhallowed Arrow Effect Lag Fix
- Unbound Dremora Fix
- Vanilla Mannequin Script Fix
- Weapons and Armor Fixes Remade
- Where Is housecarl Rayya
These are UI enhancement mods for Skyrim which extends the current UI. These move majority of the operations to the keyboard rather than you mousing through the clunky UI. Also throwing in Enhanced Character Edit since Skyrim's character editor is handicapped.
Here's a few character improvement mods that you'd probably want. Most important is the XPMS skeleton and Realistic force because you'd want a more natural physics and movement. Throwing in a few other mods, most especially CBBE because females in the game aren't really female-looking.
- Better Vampire Fangs and Eyes
- Bowlegged Jump Animation Fix
- Caliente's Beautiful Bodies Edition
- Caliente's Vanilla Outfits for CBBE - Download combined and soldier packs.
- Realistic Ragdolls and Force
- XP32 Maximum Skeleton
Gameplay and Environment Mods
While there are a lot of weather, lighting and water mods for Skyrim, I specifically picked Pure Waters and Pure Weather because of the ease of install and almost no FPS drop. It's not as good as ENBs but it's good enough. Alternate start provides you with a shorter start into Skyrim instead of being forced to become the Dragonborn. At the moment, I play a level 19 assassin, with no dragons in sight at all.
Now here's the most important of them all. The following improves Skyrim by reducing oversized textures, removing unneered or unnoticed ones (like the fog) and even improving the rendering of game.
- Colorful Lights - No Shadows - DLCs
- Colorful Lights - No Shadows - More FPS
- Interior and Dungeon Fog Remover
- Low Res Particles and Flora - Download the "LRPF - Full" package.
- Optimized Vanilla Textures - Download the NMM-compatible package. This is the high-res optimized package mentioned earlier.
- Remove Exterior Fog
- Remove Interior Fog V2
- Skyrim Performance PLUS - Download pine needles, rainfall, snowfall, and aspen leaves - extreme.
- Skyrim Project Optimization
- Speed and Stability Guide for ENB - Download the particle patch, skse.ini and subsurface scattering patch.
Skyrim.ini and SkyrimPrefs.ini
The following are values that have been added/modified from the defaults. Some of them are personal tweaks, which may not work for your machine. These include enabling of threading, completely disabling grass, archery refinements, shadow and controls tweaks, as disabling of postprocessing effects.
Delete both skyrim.ini and skyrimprefs.ini and run the original launcher. It will generate both files with defaults. From the defaults, add/or modify the following. If a section already exists in the file, just add to it. If a key exists, check the value. Most likely I modified them. Skyrim will ignore duplicate sections so be careful.
[General] sIntroSequence= bUseThreadedTempEffects=1 bUseThreadedParticleSystem=1 bMultiThreadMovement=1 bUseThreadedMorpher=1 [Display] iShadowMapResolutionPrimary=256 bAllowScreenshot=0 iPresentInterval=0 [Grass] iMinGrassSize=100 [Combat] fMagnetismStrafeHeadingMult=0.0 fMagnetismLookingMult=0.0 f1PArrowTiltUpAngle=0.0 f3PArrowTiltUpAngle=0.0 f1PBoltTiltUpAngle=0.0 f3PBoltTiltUpAngle=0.0 [Actor] fVisibleNavmeshMoveDist=14000.0000 [BackgroundLoad] bSelectivePurgeUnusedOnFastTravel=1 bBackgroundLoadLipFiles=1 bLoadBackgroundFaceGen=1 bUseMultiThreadedFaceGen=1 bBackgroundCellLoads=1 bLoadHelmetsInBackground=1 bUseMultiThreadedTrees=1 bUseBackgroundFileLoader=1 [Animation] bMultiThreadBoneUpdate=1 [Decals] bDecalMultithreaded=1 [Pathfinding] bBackgroundPathing=1 bBackgroundNavmeshUpdate=1
[General] bUseThreadedParticleSystem=1 bUseThreadedTextures=1 bUseThreadedBlood=1 bUseThreadedMeshes=1 bUseThreadedMorpher=1 bUseThreadedLOD=1 bUseThreadedTempEffects=1 bUseThreadedAI=1 [Imagespace] bDoDepthOfField=0 bDoRadialBlur=0 [Display] iBlurDeferredShadowMask=5 fInteriorShadowDistance=2000.0000 fShadowDistance=1500.0000 iShadowMapResolutionSecondary=128 iShadowMapResolutionPrimary=256 fTreesMidLODSwitchDist=3600.0000 fGamma=0.8400 fSpecularLODStartFade=200.0000 fLightLODStartFade=200.0000 iTexMipMapSkip=0 fMeshLODLevel2FadeDist=3072.0000 fMeshLODLevel1FadeDist=4096.0000 iShadowMapResolution=256 fShadowBiasScale=0.7500 iShadowMaskQuarter=4 iPresentInterval=0 iShadowFilter=1 bDrawShadows=0 bUseSunbeams=0 bSimpleLighting=1 bShadowsOnGrass=1 bTransparencyMultisampling=0 bDeferredShadows=1 [Grass] fGrassStartFadeDistance=0.0000 bGrassPointLighting=0 bDrawShaderGrass=0 [MAIN] fHUDOpacity=1.0000 fSkyCellRefFadeDistance=150000.0000 [GamePlay] fMouseCursorSpeed=1.0000 bShowCompass=1 [Controls] bMouseAcceleration=0 bUseKinect=0 [TerrainManager] fTreeLoadDistance=12500.0000 fBlockMaximumDistance=75000.0000 fBlockLevel1Distance=25000.0000 fBlockLevel0Distance=15000.0000 fSplitDistanceMult=0.4000 [NavMesh] bUseThreadedMeshes=1 [Trees] bUseMultiThreadedTrees=1 bEnableTreeAnimations=0 bShadowMaskZPrePass=1 [Decals] bDecalMultithreaded=1 [LOD] fLODFadeOutMultObjects=8.0000 fLODFadeOutMultItems=1.0000 fLODFadeOutMultActors=15.0000 fLODFadeOutMultSkyCell=1.0000 [BackgroundLoad] bSelectivePurgeUnusedOnFastTravel=1 bBackgroundLoadLipFiles=1 bLoadBackgroundFaceGen=1 bUseMultiThreadedFaceGen=1 bBackgroundCellLoads=1 bLoadHelmetsInBackground=1 bUseMultiThreadedTrees=1 [Water] bUseWaterReflections=0 iWaterReflectHeight=512 iWaterReflectWidth=512 bUseWaterDisplacements=1 bUseWaterRefractions=1 bUseWaterDepth=1
The following images are from Skyrim Performance monitor and taken on my favorite benchmarking spot, the Sundered Towers - a place where you can see a lot of stuff nearby like mountains, plains, hostile NPCs, wolves etc. Since I use the integrated Intel HD graphics, VRAM and GPU measurements are not available for the monitor. But since it's integrated graphics, I assume usage is dumped to RAM.
This was taken enroute to the Sundered Towers from Rorikstead:
This was taken fighting against the tower's NPCs.
From the looks of it, it's what your average mid-to-low-range machine can provide you. The RAM consumption isn't that high, a little under 1GB. The CPU doesn't look like struggling, though the travel benchmark does reach 60%, crunching through the rendering of the terrain. And FPS isn't that bad. It hovers on 30-50 fps on average.
This wouldn't be possible without the help of the Skyrim Beautification Project from which I got most, if not all, bugfixes and mods (I added a few of my own not there). Consider my guide as a trimmed down version of their page, giving your an optimized Skyrim to play.
For the tweaks, I got them from .ini Tweaks - Improving Performance, Gameplay and Visuals as well as SPM's listing of performance-related ini entries. However, I think I didn't apply all of them, like the
iHWThreads and papyrus tweaks as some say it does more harm than good.