Planetside 2 Stalking

Yep, it's another article about Planetside 2. This time, it's tips on how to become an efficient Stalker.

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Why Make Things Complicated?

Been jumping across projects recently. Pretty normal for me, just another day at work. Actually, I kinda requested that to happen. I don't want to get stuck months at a time on one project, that's boring especially with the pace web technologies are moving. It gives me the opportunity to play with different stacks, compare technology, criticize approach, all that fun stuff. This time around, all about ending up making things so complicated.

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How Documentation Should Be

In the last few months, I've been writing documentation for Ractive - a lesser-known but highly flexible UI framework. It's my go-to framework when doing personal projects or when I just want to make things work without futzing with tooling and all that jazz. But while the framework itself is pretty powerful, it has a weakness: It's documentation is a bit behind. So I've been fixing that and learned a few things along the way.

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Unit Test As Much As Possible

It's been a while since I last posted an article. I've been so busy the past few months that I have a lot of drafts but never had the time to just polish them up. Anyways, this time I'll be talking about unit testing, how code should be written to accommodate it, how testing should be done, and why prefer it over other forms of testing.

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